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Road Connection

Puzzle guide #2935

Road Connection

Road Connection is a traffic puzzle about urban public transport: you connect the branch lines of a road, each car turns when it meets a branch, and the goal is getting fire trucks, ambulances, police cars, school buses, and buses all back to their correct endpoints. The publisher's own warning is that it starts simple and gets brain-burning.

Open the game

The gist

The short version

You run an urban transport network with five kinds of vehicles under your command — fire trucks, ambulances, police cars, school buses, and buses. The rule is one sentence long: connect the branch line of the road, and a car turns when it meets that branch. The puzzle is choosing where every branch sits.

What you're after

What the goal actually is

Get every car back to its correct endpoint. The publisher calls the connecting simple but the solving brain-burning, because a branch that sorts the first vehicle can still misroute the one behind it — each type has an endpoint to reach.

How to steer

The controls

The publisher's description confirms the core mechanic: you connect the branch lines of the road, and the cars turn when they meet a branch line. The vehicles drive themselves along the network you set, so the skill is planning which car meets which fork and in what order.

Your first minute

Your first sixty seconds

Watch the first vehicles arrive and note where they enter the network. Then place a single branch, let a car meet it, and check whether it turned where you predicted — that one observation teaches you the turn rule for the whole game.

A gentle start

An easy way in

Pick one car, trace its route from entry to its correct endpoint, and decide the single branch that sends it there. One correct fork often sorts two or three vehicles at once, because the turn rule is consistent for every car that meets it.

Where it wobbles

The usual trip-ups

When a car takes the wrong turn, it met a branch that was not meant for it — usually a fork placed one spot too early or too late for that vehicle. Reconsider the connections around that fork and re-run the level to check whether the turn now matches.

When you're stuck

A smaller next step

Trace a single vehicle from its entry point to its endpoint while ignoring every other car. That one clean line shows where the next branch has to sit, and the remaining vehicles usually follow the same logic.

From the desk

A note from our desk

The publisher's description is compact: connect branch lines, cars turn at the branch, and every vehicle must reach its correct endpoint. Build your plan around that single rule and the traffic sorts itself out.

First-timer questions

Before your first play

What vehicles appear in Road Connection?

Fire trucks, ambulances, police cars, school buses, and buses, per the publisher. Each one has a correct endpoint it needs to reach.

How do the cars decide where to turn?

A car turns when it meets a branch line you have connected. Place the forks so each vehicle meets the turn that sends it toward its correct endpoint.

Do I steer the vehicles in real time?

No — the cars drive themselves along the roads you connect. Your job is placing the branch lines so every vehicle reaches its matching endpoint.