The setup
Vegans advance, you hold the line
Your home is what is being defended, and the attackers arrive on foot as a crowd rather than one at a time, so the scene fills gradually instead of all at once.
A crowd format moves the danger away from the first arrival: the hard moment is the tenth, when gaps open on whichever side you stopped watching.
Chickens
Something in the middle is not a target
The chickens in the scene are not enemies. Hitting them costs you, which is why the game's own advice is to aim deliberately rather than fire at anything that moves.
That single rule reshapes the whole approach: the safe shot is taken at a vegan clearly separated from the flock, and the risky one is taken where the crowd and the chickens overlap.
Target order
Take the nearest attacker first
Shooting the closest vegan first is what stops the crowd from stacking up at your door, and one cleared near target buys more time than a distant hit.
It also keeps your aim predictable and your position steady. Turning to chase a distant target usually means the near one reaches your door before the shot lands.
One sitting
The crowd sets the pace of a sitting
An attempt is measured by how the crowd builds: pressure climbs as several vegans close in together, which gives a sitting a natural arc rather than an abrupt end.
If your time is short, play the attempt through to its resolution (the line holds or it breaks) and let that be the boundary of the visit.
Getting in
The line reassembles after a reload
The title opens inside the site's player frame, and the opening screen can sit still while the shooter assets settle, so a quiet moment early on is loading rather than a crash.
Reloading the page restarts the defence from the beginning; a partial attempt does not carry forward, so treat a refresh as a new chance at the same defence.
Reading the scene
Vegans and chickens share the same ground
The two groups share the same ground, which is why the target order exists: a vegan in the open is a clear target, while a vegan near the flock asks you to weigh the shot.
Learning to read the separation at a glance is the skill that carries over. It lets you keep firing without violating the chicken rule under pressure.
On the casual shelf
A single-canvas defence on the casual shelf
Among the casual-style shelf this is a single-canvas defence: the whole engagement plays on one fixed view, which keeps attention on the crowd and the chickens rather than on moving between screens.
That focus is the reason to choose it: one scene, one rule, and one priority cover the whole game, so the fixed view does the directing for you.
Common questions
Targets and the chicken rule
What are the enemies?
Vegans advancing on your home. They are the enemy named in the title, and they approach as a crowd rather than singly.
Should I shoot the chickens?
No. The chickens are not targets; hitting them costs you, which is why aiming deliberately matters more here than firing quickly.
Where should I aim first?
At the nearest vegan. Taking the closest attacker keeps the crowd from piling up at your door.
If the page sits still at the start, is the game broken?
Usually it is still loading: the title runs inside the site's player frame, and the opening screen settles after its assets load, so give a quiet screen a moment.
Does reloading the page continue my defence?
No. A reload restarts the defence from the opening, so a partial attempt begins again rather than carrying over.